What should be on my reel?
To apply to MPC Academy, you need a demo reel that demonstrates your skill in a focused area. For the Academies in Montreal and Vancouver, it should be in one of the following areas: compositing, FX, 3D digital matte painting, or lighting.
For the Bangalore Academies, we are looking for roto and matchmove artists.
Below you will see compilations of demo reels, organised by discipline. These are all compiled from the demo reels of those who have successfully been hired into MPC Academy.
What do you look for in a compositing reel?
MPC Compositing Academy applicants need to show us their potential for creating good, photorealistic images in a showreel made up of composited shots. Try to show us shots that are at least made in part from live action source material, rather than from material that is entirely CGI. Aim to show us realism and 'invisible' compositing.
You may have created CGI objects or used green screen clips, worked with Photoshop manipulated images or taken clips from old films to work with. All are possible sources of material. Your reel will probably last between 1 and 2 minutes and should show only your best work.
Use our list below as a guide, but don't forget that we are looking for some underlying attributes to show that you have a high level of attention to detail, that you are discerning about your own work and you are motivated to get things right. If you've worked on group projects – make sure to show us your contribution to the project as a compositor.
* Breakdowns: show off your skills in invisible compositing. Show us your final shot, break it down, then show us the final shot again. Use simple wipes, freezes or scale ups to show us the work that you put into creating some of your invisible shots.
* Horizon line height, the effect of two point perspective and the relative scale of objects should make sense between elements in the composite shot you are building.
* Keying: we look for hair detail and subtle spill suppression.
* Accurate roto work, without wobbly or extended edges.
* Tracking: we look to see objects not slipping and sliding.
* Colour and tonal manipulation, so that your elements/objects look like they belong in the shot in terms of colour and light interaction.
* As well as adding elements, show us that you can take them out too. Removing people or objects and filling the gap they leave, invisibly and believably goes a long way to showing us that you have the right blend of skills to begin with.
* Keep it simple and don’t overdo the CGI passes. A shot with the main render pass graded to sit into the background with the edge quality matched to the plate can have greater success in showing us what we are looking for than just wiping or cutting on umpteen cgi passes.
* We expect applicants to have proficiency in using Nuke.
What do you look for in a lighting reel?
A good lighting reel should primarily show CG elements integrated into live-action environments with matching lighting, shadows and reflections.
Stills are acceptable to include, but consider adding a subtle camera pan/zoom. Including moving objects like curtains, tree branches, or moving clock can bring a shot to life.
Demonstration of an ability to light and render a variety of surfaces including hard surface, organic, fur, FX, particles, volumetrics, etc.
Some of our software is not easily accessible to the average user (Katana) but, when possible, we would like to see that a candidate has some understanding of a software that is available such as Maya, Renderman, V-Ray, Nuke.
Keep your reel short and simple. It's better to have a good reel that is shorter rather than contains work that does not reflect your best ability.
Create a breakdown showing a good understanding of rendering in passes and how they can be used in the compositing process.
Include a build-up of your lighting during a breakdown. For example: you could show off your dome light, then add the key, then add the fill, and so on. This allows whoever is watching your reel to better understand your lighting setup and choices.
What do you look for in an FX reel?
Scale, timing, attention to detail and realism are key to make an FX element look good. FX Academy applicants should have a reel demonstrating these qualities. Show us a simple render on a black background of an incredibly realistic simulation or, some technical playblasts of great research and development work. Keep the reel short but sweet, and put only what you deem the best of your work. It’s better to have a very short impressive reel rather than a long reel that starts strongly but has a poor end.
Here are things we're on the lookout in an FX reel:
- Strong understanding of the laws of physics - correct scale, correct gravity. However, make sure that things still feel right. Don’t rely on the default values that the software gives you. Those things are very dependent on your world scale and camera.
- FX composition & design. Make the FX look good. This could mean adding a nice looking magic effect, or some cleverly placed trails in an explosion or even just adding layers of FX to add in complexity.
- FX timing. The FX needs to be able to tell a story. When does the effect start, when does it finish, how quickly does it dissipate, does everything happen all in one go or are there steps to the effect? For example, a multiple stage explosion would start off with an initial small bang, then pause, then the big explosion taken over by a shockwave. Consider what you are trying to achieve overall before you begin.
- FX variety. It’s always good to show as much variety as possible in a reel. Viewing 20 shots of explosions will not tell us what else you can do. Can you do liquid simulations or rigid body dynamics? Try and show us the tools you have in your ‘kit’.
- FX rendering. It's always good to render your simulations. The render doesn't have to be too fancy, it can even be on a black screen, although, it would be better to show it in a comp, if the comp looks good. If not, keep it on black.
- Finally, scripting in any language is a very good bonus, even more so if it's MEL, VEX or Python. This can be demonstrated either through a little screen capture of the script in action or the rendered result of the what the script helped you accomplish. FX is a technical discipline and scripting will most certainly help you.
What do you look for in a roto demo reel?
Shot Complexity like motion blur, hair roto, and cloth roto will definitely have a better edge over the common ones which come with basic character or object roto.
We would prefer you use Silhouette software to roto your shapes.
Make your alpha channel and roto layer with a gray background.
You don't have to show us the plates, you can straight away start off with the roto layers in your reel.
Keep your reel specific to roto and don't combine it with other disciplines.
Your demo reel should include your name, your email, and your phone number.
What do you look for in a matchmove demo reel?
Shot complexity like fast camera movement and motion blur will definitely have a better edge over the common ones which come with basic camera moves.
Three simple test like cone, perspective and checker board test are good enough for us to see the perfection you achieve in those shots.
In addition to matchmove, you can also include animation on your demo reel if you have any. We would prefer to see character reference animation done and shown in both camera view and the perspective view. This will be a definite plus to your overall reel.
Keep it specific to matchmove and animation only.
Tracking Software are not the most imported qualifier, but a good knowledge in 3D Equalizer and Maya is a bonus.
Your demo reel should include your name, email, and phone number.